Struct PhysicsWorldSystem.EntityToPhysicsBodyIndex
Implements
Inherited Members
Namespace: Unity.U2D.Entities.Physics
Assembly: solution.dll
Syntax
public struct PhysicsWorldSystem.EntityToPhysicsBodyIndex : IDisposable
Fields
Name | Description |
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Lookup |
Methods
Name | Description |
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Dispose() | Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. |