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    Struct PhysicsSettings

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.U2D.Entities.Physics
    Assembly: solution.dll
    Syntax
    [Serializable]
    public struct PhysicsSettings

    Fields

    Name Description
    AabbInflation
    Gravity
    NumberOfThreadsHint
    SimulationType

    Properties

    Name Description
    Default

    Methods

    Name Description
    Validate()
    In This Article
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