docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method Create

    Create(BoxGeometry)

    Declaration
    public static BlobAssetReference<Collider> Create(BoxGeometry geometry)
    Parameters
    Type Name Description
    BoxGeometry geometry
    Returns
    Type Description
    BlobAssetReference<Collider>

    Create(BoxGeometry, CollisionFilter)

    Declaration
    public static BlobAssetReference<Collider> Create(BoxGeometry geometry, CollisionFilter filter)
    Parameters
    Type Name Description
    BoxGeometry geometry
    CollisionFilter filter
    Returns
    Type Description
    BlobAssetReference<Collider>

    Create(BoxGeometry, CollisionFilter, PhysicsMaterial)

    Declaration
    public static BlobAssetReference<Collider> Create(BoxGeometry geometry, CollisionFilter filter, PhysicsMaterial material)
    Parameters
    Type Name Description
    BoxGeometry geometry
    CollisionFilter filter
    PhysicsMaterial material
    Returns
    Type Description
    BlobAssetReference<Collider>

    Create(BoxGeometry, CollisionFilter, PhysicsMaterial, uint)

    Declaration
    public static BlobAssetReference<Collider> Create(BoxGeometry geometry, CollisionFilter filter, PhysicsMaterial material, uint userData)
    Parameters
    Type Name Description
    BoxGeometry geometry
    CollisionFilter filter
    PhysicsMaterial material
    uint userData
    Returns
    Type Description
    BlobAssetReference<Collider>
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)