Struct ClosestHitCollector<T>
Implements
ICollector<T>
  Inherited Members
Namespace: Unity.U2D.Entities.Physics
Assembly: solution.dll
Syntax
public struct ClosestHitCollector<T> : ICollector<T> where T : struct, IQueryResult
  Type Parameters
| Name | Description | 
|---|---|
| T | 
Constructors
| Name | Description | 
|---|---|
| ClosestHitCollector(float) | 
Properties
| Name | Description | 
|---|---|
| ClosestHit | |
| EarlyOutOnHit | |
| MaxFraction | |
| NumHits | 
Methods
| Name | Description | 
|---|---|
| AddHit(T) |