Struct PhysicsDebugStreamSystem.Context Inherited Members ValueType.Equals(object) ValueType.GetHashCode() ValueType.ToString() object.Equals(object, object) object.ReferenceEquals(object, object) object.GetType() Namespace: Unity.U2D.Entities.Physics.Authoring Assembly: solution.dll Syntax public struct PhysicsDebugStreamSystem.Context Methods Name Description Arc(float2, float, float, float, Color) Begin(int) Box(float2, float2, Color) Circle(float2, float, Color) End() Line(float2, float2, Color) Point(float2, float, Color) Polygon(Accessor, int, PhysicsTransform, Color) Text(char[], float2, Color)