Class DisplayColliderSystem
Inherited Members
SystemBase.GetComponent<T>(Entity)
SystemBase.OnCreateForCompiler()
ComponentSystemBase.GetSingletonEntity<T>()
ComponentSystemBase.GetArchetypeChunkComponentTypeDynamic(ComponentType)
ComponentSystemBase.GetArchetypeChunkSharedComponentType<T>()
ComponentSystemBase.GetArchetypeChunkEntityType()
Namespace: Unity.U2D.Entities.Physics.Authoring
Assembly: solution.dll
Syntax
[UpdateAfter(typeof(PhysicsDebugStreamSystem))]
[UpdateBefore(typeof(PhysicsWorldSystem))]
public class DisplayColliderSystem : SystemBase
Methods
| Name | Description |
|---|---|
| DrawCollider(Collider*, ref PhysicsTransform, ref Context, Color) | |
| OnCreate() | |
| OnUpdate() |