Struct AnyHitCollector<T>
Implements
ICollector<T>
Inherited Members
Namespace: Unity.U2D.Entities.Physics
Assembly: solution.dll
Syntax
public struct AnyHitCollector<T> : ICollector<T> where T : struct, IQueryResult
Type Parameters
Name | Description |
---|---|
T |
Constructors
Name | Description |
---|---|
AnyHitCollector(float) |
Properties
Name | Description |
---|---|
EarlyOutOnHit | |
MaxFraction | |
NumHits |
Methods
Name | Description |
---|---|
AddHit(T) |