Struct AllHitsCollector<T>
Implements
ICollector<T>
  Inherited Members
Namespace: Unity.U2D.Entities.Physics
Assembly: solution.dll
Syntax
public struct AllHitsCollector<T> : ICollector<T> where T : struct, IQueryResult
  Type Parameters
| Name | Description | 
|---|---|
| T | 
Constructors
| Name | Description | 
|---|---|
| AllHitsCollector(float, ref NativeList<T>) | 
Fields
| Name | Description | 
|---|---|
| AllHits | 
Properties
| Name | Description | 
|---|---|
| EarlyOutOnHit | |
| MaxFraction | |
| NumHits | 
Methods
| Name | Description | 
|---|---|
| AddHit(T) |