Introduction to Aseprite Importer
The Aseprite Importer is an Asset importer that imports Aseprite's .ase and .aseprite files into Unity.
See Aseprite Features to read more about which features from Aseprite are supported by the importer. See Importer Features to read more about which features the Aseprite Importer provides.
Package versions
The different versions of the Aseprite Importer package are supported by the following versions of Unity respectively:
Package version | Unity Editor version |
---|---|
1.2.x | 6.1 |
1.1.x | 6.0, 2022.3 and 2021.3 |
1.0.x | 6.0, 2022.3 and 2021.3 |
Getting Started
If you are using any of the following Unity versions or newer, Aseprite Importer package comes preinstalled when creating a new 2D or 2D URP project.
- Unity 2023.2.0a19
- Unity 2023.1.0f1
- Unity 2022.3.2f1
- Unity 2021.3.28f1
You can also manually add the Aseprite Importer package by:
- Open Package Manager.
- Search for Aseprite Importer.
- Select 2D Aseprite Importer and press the install button.
- If you see a Burst popup saying that a new version of Burst has been installed, restart the editor.
- You are now ready to import
.ase
and.aseprite
files into your project.
Note: You need to use Unity 2021.3.15f1 or newer.
Modifying generated Animator Controllers
The Aseprite Importer generates an Animator Controller if the Aseprite file contains more than one frame, the Import Mode is set to Animated Sprite, and the Animation Clip checkbox is checked in the importer. This Animator Controller is Read-Only, meaning that it cannot be changed. To modify the Animator Controller, please see the Importer FAQ.