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    Class TagsChunk

    Parsed representation of an Aseprite Tags chunk.

    Inheritance
    Object
    BaseChunk
    TagsChunk
    Inherited Members
    BaseChunk.m_ChunkSize
    BaseChunk.Dispose()
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEditor.U2D.Aseprite
    Syntax
    public class TagsChunk : BaseChunk, IDisposable

    Properties

    chunkType

    Declaration
    public override ChunkTypes chunkType { get; }
    Property Value
    Type Description
    ChunkTypes
    Overrides
    BaseChunk.chunkType

    noOfTags

    The number of tags in the chunk.

    Declaration
    public int noOfTags { get; }
    Property Value
    Type Description
    Int32

    tagData

    The tag data stored in the chunk.

    Declaration
    public ReadOnlyCollection<TagData> tagData { get; }
    Property Value
    Type Description
    ReadOnlyCollection<TagData>

    Methods

    InternalRead(BinaryReader)

    Declaration
    protected override void InternalRead(BinaryReader reader)
    Parameters
    Type Name Description
    BinaryReader reader
    Overrides
    BaseChunk.InternalRead(BinaryReader)
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