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    Class BaseChunk

    Inheritance
    Object
    BaseChunk
    CellChunk
    ColorProfileChunk
    LayerChunk
    PaletteChunk
    TagsChunk
    TilesetChunk
    UserDataChunk
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEditor.U2D.Aseprite
    Syntax
    public abstract class BaseChunk : IDisposable

    Constructors

    BaseChunk(UInt32)

    Declaration
    protected BaseChunk(uint chunkSize)
    Parameters
    Type Name Description
    UInt32 chunkSize

    Fields

    m_ChunkSize

    Declaration
    protected readonly uint m_ChunkSize
    Field Value
    Type Description
    UInt32

    Properties

    chunkType

    The type of the chunk.

    Declaration
    public virtual ChunkTypes chunkType { get; }
    Property Value
    Type Description
    ChunkTypes

    Methods

    Dispose()

    Declaration
    public virtual void Dispose()
    Implements
    IDisposable.Dispose()

    InternalRead(BinaryReader)

    Declaration
    protected abstract void InternalRead(BinaryReader reader)
    Parameters
    Type Name Description
    BinaryReader reader
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