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    Class FrameData

    Parsed representation of an Aseprite frame.

    Inheritance
    Object
    FrameData
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEditor.U2D.Aseprite
    Syntax
    public class FrameData : IDisposable

    Properties

    chunkCount

    Number of chunks.

    Declaration
    public uint chunkCount { get; }
    Property Value
    Type Description
    UInt32

    chunks

    Chunk data for this frame.

    Declaration
    public ReadOnlyCollection<BaseChunk> chunks { get; }
    Property Value
    Type Description
    ReadOnlyCollection<BaseChunk>

    frameDuration

    Frame duration in milliseconds.

    Declaration
    public ushort frameDuration { get; }
    Property Value
    Type Description
    UInt16

    noOfBytes

    Bytes in this frame.

    Declaration
    public uint noOfBytes { get; }
    Property Value
    Type Description
    UInt32

    Methods

    Dispose()

    Declaration
    public void Dispose()
    Implements
    IDisposable.Dispose()
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