Class SkeletonAsset
Asset representing character's Skeleton.
Inherited Members
Namespace: UnityEngine.U2D.Animation
Syntax
public class SkeletonAsset : ScriptableObject
Methods
GetSpriteBones()
Allows to get Skeleton bones.
Declaration
public SpriteBone[] GetSpriteBones()
Returns
Type | Description |
---|---|
SpriteBone[] | Skeleton's SpriteBone array. |
SetSpriteBones(SpriteBone[])
Allows to set new Skeleton bones.
Declaration
public void SetSpriteBones(SpriteBone[] spriteBones)
Parameters
Type | Name | Description |
---|---|---|
SpriteBone[] | spriteBones | New SpriteBone array. |