Struct CharacterData | 2D Animation | 3.0.8
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    Struct CharacterData

    Data structure that represents a character setup

    Namespace: UnityEditor.U2D.Animation
    Syntax
    [Serializable]
    public struct CharacterData

    Fields

    bones

    SpriteBones influencing the Character

    Declaration
    public SpriteBone[] bones
    Field Value
    Type Description
    UnityEngine.U2D.SpriteBone[]

    characterGroups

    Character grouping information

    Declaration
    public CharacterGroup[] characterGroups
    Field Value
    Type Description
    CharacterGroup[]

    dimension

    The dimension of the character required

    Declaration
    public Vector2Int dimension
    Field Value
    Type Description
    Vector2Int

    parts

    Parts of the character

    Declaration
    public CharacterPart[] parts
    Field Value
    Type Description
    CharacterPart[]
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