Struct CharacterGroup
Data structure representing CharacterPart grouping
Namespace: UnityEditor.U2D.Animation
Syntax
[Serializable]
public struct CharacterGroup : ICharacterOrder
Fields
name
Name of the CharacterGroup
Declaration
public string name
Field Value
| Type | Description |
|---|---|
| String |
parentGroup
The parent group index it belongs to. Set to -1 if does not have a parent.
Declaration
public int parentGroup
Field Value
| Type | Description |
|---|---|
| Int32 |
Properties
order
The order of the group in the list
Declaration
public int order { get; set; }
Property Value
| Type | Description |
|---|---|
| Int32 |