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    Class PastePanel

    Inheritance
    System.Object
    PastePanel
    Namespace: UnityEditor.Experimental.U2D.Animation
    Syntax
    public class PastePanel : VisualElement

    Constructors

    PastePanel()

    Declaration
    public PastePanel()

    Properties

    bones

    Declaration
    public bool bones { get; set; }
    Property Value
    Type Description
    System.Boolean

    flipX

    Declaration
    public bool flipX { get; set; }
    Property Value
    Type Description
    System.Boolean

    flipY

    Declaration
    public bool flipY { get; set; }
    Property Value
    Type Description
    System.Boolean

    mesh

    Declaration
    public bool mesh { get; set; }
    Property Value
    Type Description
    System.Boolean

    Methods

    BindElements()

    Declaration
    public void BindElements()

    GenerateFromUXML()

    Declaration
    public static PastePanel GenerateFromUXML()
    Returns
    Type Description
    PastePanel

    OnPasteActivated()

    Declaration
    public void OnPasteActivated()

    Events

    onPasteActivated

    Declaration
    public event Action<bool, bool, bool, bool> onPasteActivated
    Event Type
    Type Description
    System.Action<System.Boolean, System.Boolean, System.Boolean, System.Boolean>
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