Enum SpriteSkinState
The state of the Sprite Skin.
Namespace: UnityEngine.U2D.Animation
Assembly: Unity.2D.Animation.Runtime.dll
Syntax
public enum SpriteSkinState
Fields
Name | Description |
---|---|
InvalidBoneWeights | Bone weights are invalid. |
InvalidTransformArray | Bone transform array is not assigned. |
InvalidTransformArrayLength | Bone transform array has incorrect length. |
Ready | Sprite Skin is ready for deformation. |
RootTransformNotFound | Root transform is not assigned. |
SpriteHasNoSkinningInformation | Sprite referenced in the Sprite Renderer doesn't have skinning information. |
SpriteHasNoWeights | Sprite referenced in the Sprite Renderer doesn't have weights. |
SpriteNotFound | Sprite Renderer doesn't contain a sprite. |
TransformArrayContainsNull | One or more bone transforms is not assigned. |