Namespace UnityEngine.U2D.Animation
Classes
SkeletonAsset
Asset representing character's Skeleton.
SpriteLibrary
Component that holds a Sprite Library Asset. The component is used by SpriteResolver Component to query for Sprite based on Category and Index.
SpriteLibraryAsset
A custom Asset that stores Sprites grouping.
SpriteResolver
Updates a SpriteRenderer's Sprite reference on the Category and Label value it is set.
SpriteSkin
Deforms the Sprite that is currently assigned to the SpriteRenderer in the same GameObject.
Enums
DeformationMethods
The available modes for batched Sprite Skin deformation.
SpriteSkinState
The state of the Sprite Skin.