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    Namespace UnityEngine.U2D.Animation

    Classes

    SkeletonAsset

    Asset representing character's Skeleton.

    SpriteLibrary

    Component that holds a Sprite Library Asset. The component is used by SpriteResolver Component to query for Sprite based on Category and Index.

    SpriteLibraryAsset

    A custom Asset that stores Sprites grouping.

    SpriteResolver

    Updates a SpriteRenderer's Sprite reference on the Category and Label value it is set.

    SpriteSkin

    Deforms the Sprite that is currently assigned to the SpriteRenderer in the same GameObject.

    Enums

    DeformationMethods

    The available modes for batched Sprite Skin deformation.

    SpriteSkinState

    The state of the Sprite Skin.

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