Struct HavokConfiguration
A configuration for HavokSimulation.
Inherited Members
Namespace: Havok.Physics
Syntax
public struct HavokConfiguration : IComponentData, IQueryTypeParameter
Fields
BodyTagsForContactWelding
A mask of Unity.Physics.RigidBody.CustomTags values which enable contact welding for the body.
Declaration
public byte BodyTagsForContactWelding
Field Value
| Type | Description |
|---|---|
| Byte |
Default
The default Havok Visual Debugger configuration.
Declaration
public static readonly HavokConfiguration Default
Field Value
| Type | Description |
|---|---|
| HavokConfiguration |
EnableSleeping
Whether sleeping of dynamic rigid bodies is enabled.
Declaration
public int EnableSleeping
Field Value
| Type | Description |
|---|---|
| Int32 |
SecondaryBodiesCapacity
Not supported yet: Max number of secondary bodies that can be alive at the same time.
Declaration
public int SecondaryBodiesCapacity
Field Value
| Type | Description |
|---|---|
| Int32 |
VisualDebugger
Configuration for the Havok Visual Debugger.
Declaration
public HavokConfiguration.VisualDebuggerConfiguration VisualDebugger
Field Value
| Type | Description |
|---|---|
| HavokConfiguration.VisualDebuggerConfiguration |