docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class FbxLayerElement

    Inheritance
    object
    FbxLayerElement
    FbxLayerElementTemplateFbxColor
    FbxLayerElementTemplateFbxSurfaceMaterial
    FbxLayerElementTemplateFbxVector2
    FbxLayerElementTemplateFbxVector4
    Implements
    IDisposable
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Autodesk.Fbx
    Assembly: Autodesk.Fbx.dll
    Syntax
    public class FbxLayerElement : IDisposable

    Fields

    swigCMemOwn

    Declaration
    protected bool swigCMemOwn
    Field Value
    Type Description
    bool

    Methods

    Dispose()

    Declaration
    public virtual void Dispose()

    GetMappingMode()

    Declaration
    public FbxLayerElement.EMappingMode GetMappingMode()
    Returns
    Type Description
    FbxLayerElement.EMappingMode

    GetReferenceMode()

    Declaration
    public FbxLayerElement.EReferenceMode GetReferenceMode()
    Returns
    Type Description
    FbxLayerElement.EReferenceMode

    SetMappingMode(EMappingMode)

    Declaration
    public void SetMappingMode(FbxLayerElement.EMappingMode pMappingMode)
    Parameters
    Type Name Description
    FbxLayerElement.EMappingMode pMappingMode

    SetReferenceMode(EReferenceMode)

    Declaration
    public void SetReferenceMode(FbxLayerElement.EReferenceMode pReferenceMode)
    Parameters
    Type Name Description
    FbxLayerElement.EReferenceMode pReferenceMode

    Implements

    IDisposable
    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)