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    Class FbxImplementation

    Inheritance
    object
    FbxEmitter
    FbxObject
    FbxImplementation
    Implements
    IDisposable
    IEquatable<FbxEmitter>
    Inherited Members
    FbxObject.GetFbxManager()
    FbxObject.GetScene()
    FbxObject.Destroy(bool)
    FbxObject.Destroy()
    FbxObject.SetName(string)
    FbxObject.GetName()
    FbxObject.GetNameWithoutNameSpacePrefix()
    FbxObject.SetInitialName(string)
    FbxObject.GetInitialName()
    FbxObject.GetNameSpaceOnly()
    FbxObject.SetNameSpace(string)
    FbxObject.StripPrefix(string)
    FbxObject.GetSelected()
    FbxObject.SetSelected(bool)
    FbxObject.ConnectSrcObject(FbxObject, FbxConnection.EType)
    FbxObject.ConnectSrcObject(FbxObject)
    FbxObject.IsConnectedSrcObject(FbxObject)
    FbxObject.DisconnectSrcObject(FbxObject)
    FbxObject.GetSrcObjectCount()
    FbxObject.GetSrcObject(int)
    FbxObject.GetSrcObject()
    FbxObject.FindSrcObject(string, int)
    FbxObject.FindSrcObject(string)
    FbxObject.ConnectDstObject(FbxObject, FbxConnection.EType)
    FbxObject.ConnectDstObject(FbxObject)
    FbxObject.IsConnectedDstObject(FbxObject)
    FbxObject.DisconnectDstObject(FbxObject)
    FbxObject.GetDstObjectCount()
    FbxObject.GetDstObject(int)
    FbxObject.GetDstObject()
    FbxObject.FindDstObject(string, int)
    FbxObject.FindDstObject(string)
    FbxObject.GetFirstProperty()
    FbxObject.GetNextProperty(FbxProperty)
    FbxObject.FindProperty(string, bool)
    FbxObject.FindProperty(string)
    FbxObject.FindProperty(string, FbxDataType, bool)
    FbxObject.FindProperty(string, FbxDataType)
    FbxObject.FindPropertyHierarchical(string, bool)
    FbxObject.FindPropertyHierarchical(string)
    FbxObject.FindPropertyHierarchical(string, FbxDataType, bool)
    FbxObject.FindPropertyHierarchical(string, FbxDataType)
    FbxObject.GetClassRootProperty()
    FbxObject.ConnectSrcProperty(FbxProperty)
    FbxObject.IsConnectedSrcProperty(FbxProperty)
    FbxObject.DisconnectSrcProperty(FbxProperty)
    FbxObject.GetSrcPropertyCount()
    FbxObject.GetSrcProperty(int)
    FbxObject.GetSrcProperty()
    FbxObject.FindSrcProperty(string, int)
    FbxObject.FindSrcProperty(string)
    FbxObject.ConnectDstProperty(FbxProperty)
    FbxObject.IsConnectedDstProperty(FbxProperty)
    FbxObject.DisconnectDstProperty(FbxProperty)
    FbxObject.GetDstPropertyCount()
    FbxObject.GetDstProperty(int)
    FbxObject.GetDstProperty()
    FbxObject.FindDstProperty(string, int)
    FbxObject.FindDstProperty(string)
    FbxObject.AddImplementation(FbxImplementation)
    FbxObject.RemoveImplementation(FbxImplementation)
    FbxObject.HasDefaultImplementation()
    FbxObject.GetDefaultImplementation()
    FbxObject.SetDefaultImplementation(FbxImplementation)
    FbxObject.Equals(FbxObject)
    FbxObject.ToString()
    FbxEmitter.swigCPtr
    FbxEmitter.Dispose()
    FbxEmitter.Dispose(bool)
    FbxEmitter.Equals(FbxEmitter)
    object.Equals(object, object)
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    Namespace: Autodesk.Fbx
    Assembly: Autodesk.Fbx.dll
    Syntax
    public class FbxImplementation : FbxObject, IDisposable, IEquatable<FbxEmitter>

    Properties

    Language

    Declaration
    public FbxPropertyString Language { get; }
    Property Value
    Type Description
    FbxPropertyString

    LanguageVersion

    Declaration
    public FbxPropertyString LanguageVersion { get; }
    Property Value
    Type Description
    FbxPropertyString

    RenderAPI

    Declaration
    public FbxPropertyString RenderAPI { get; }
    Property Value
    Type Description
    FbxPropertyString

    RenderAPIVersion

    Declaration
    public FbxPropertyString RenderAPIVersion { get; }
    Property Value
    Type Description
    FbxPropertyString

    RootBindingName

    Declaration
    public FbxPropertyString RootBindingName { get; }
    Property Value
    Type Description
    FbxPropertyString

    Methods

    AddNewTable(string, string)

    Declaration
    public FbxBindingTable AddNewTable(string pTargetName, string pTargetType)
    Parameters
    Type Name Description
    string pTargetName
    string pTargetType
    Returns
    Type Description
    FbxBindingTable

    Create(FbxManager, string)

    Declaration
    public static FbxImplementation Create(FbxManager pManager, string pName)
    Parameters
    Type Name Description
    FbxManager pManager
    string pName
    Returns
    Type Description
    FbxImplementation

    Create(FbxObject, string)

    Declaration
    public static FbxImplementation Create(FbxObject pContainer, string pName)
    Parameters
    Type Name Description
    FbxObject pContainer
    string pName
    Returns
    Type Description
    FbxImplementation

    Equals(FbxImplementation)

    Declaration
    public bool Equals(FbxImplementation other)
    Parameters
    Type Name Description
    FbxImplementation other
    Returns
    Type Description
    bool

    Equals(object)

    Declaration
    public override bool Equals(object obj)
    Parameters
    Type Name Description
    object obj
    Returns
    Type Description
    bool
    Overrides
    FbxObject.Equals(object)

    GetHashCode()

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    int
    Overrides
    FbxObject.GetHashCode()

    GetRootTable()

    Declaration
    public FbxBindingTable GetRootTable()
    Returns
    Type Description
    FbxBindingTable

    Operators

    operator ==(FbxImplementation, FbxImplementation)

    Declaration
    public static bool operator ==(FbxImplementation a, FbxImplementation b)
    Parameters
    Type Name Description
    FbxImplementation a
    FbxImplementation b
    Returns
    Type Description
    bool

    operator !=(FbxImplementation, FbxImplementation)

    Declaration
    public static bool operator !=(FbxImplementation a, FbxImplementation b)
    Parameters
    Type Name Description
    FbxImplementation a
    FbxImplementation b
    Returns
    Type Description
    bool

    Implements

    IDisposable
    IEquatable<T>
    In This Article
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