Struct FbxDouble4
Assembly: Autodesk.Fbx.dll
Syntax
public struct FbxDouble4 : IEquatable<FbxDouble4>
Constructors
FbxDouble4(FbxDouble4)
Declaration
public FbxDouble4(FbxDouble4 other)
Parameters
FbxDouble4(double)
Declaration
public FbxDouble4(double X)
Parameters
Type |
Name |
Description |
double |
X |
|
FbxDouble4(double, double, double, double)
Declaration
public FbxDouble4(double X, double Y, double Z, double W)
Parameters
Fields
W
Declaration
Field Value
X
Declaration
Field Value
Y
Declaration
Field Value
Z
Declaration
Field Value
Properties
this[int]
Declaration
public double this[int i] { get; set; }
Parameters
Type |
Name |
Description |
int |
i |
|
Property Value
Methods
Equals(FbxDouble4)
Declaration
public bool Equals(FbxDouble4 other)
Parameters
Returns
Equals(object)
Declaration
public override bool Equals(object obj)
Parameters
Type |
Name |
Description |
object |
obj |
|
Returns
Overrides
GetHashCode()
Declaration
public override int GetHashCode()
Returns
Overrides
ToString()
Declaration
public override string ToString()
Returns
Overrides
Operators
operator ==(FbxDouble4, FbxDouble4)
Declaration
public static bool operator ==(FbxDouble4 a, FbxDouble4 b)
Parameters
Returns
operator !=(FbxDouble4, FbxDouble4)
Declaration
public static bool operator !=(FbxDouble4 a, FbxDouble4 b)
Parameters
Returns
Implements