Class FbxPose
Syntax
public class FbxPose : FbxObject, IDisposable, IEquatable<FbxEmitter>
Methods
Add(FbxNode, FbxMatrix)
Declaration
public int Add(FbxNode pNode, FbxMatrix pMatrix)
Parameters
Returns
Add(FbxNode, FbxMatrix, Boolean)
Declaration
public int Add(FbxNode pNode, FbxMatrix pMatrix, bool pLocalMatrix)
Parameters
Returns
Add(FbxNode, FbxMatrix, Boolean, Boolean)
Declaration
public int Add(FbxNode pNode, FbxMatrix pMatrix, bool pLocalMatrix, bool pMultipleBindPose)
Parameters
Returns
Create(FbxManager, String)
Declaration
public static FbxPose Create(FbxManager pManager, string pName)
Parameters
Returns
Create(FbxObject, String)
Declaration
public static FbxPose Create(FbxObject pContainer, string pName)
Parameters
Returns
Equals(FbxPose)
Declaration
public bool Equals(FbxPose other)
Parameters
Type |
Name |
Description |
FbxPose |
other |
|
Returns
Equals(Object)
Declaration
public override bool Equals(object obj)
Parameters
Type |
Name |
Description |
Object |
obj |
|
Returns
Overrides
GetCount()
Declaration
Returns
GetHashCode()
Declaration
public override int GetHashCode()
Returns
Overrides
GetMatrix(Int32)
Declaration
public FbxMatrix GetMatrix(int pIndex)
Parameters
Type |
Name |
Description |
Int32 |
pIndex |
|
Returns
GetNode(Int32)
Declaration
public FbxNode GetNode(int pIndex)
Parameters
Type |
Name |
Description |
Int32 |
pIndex |
|
Returns
IsBindPose()
Declaration
Returns
SetIsBindPose(Boolean)
Declaration
public void SetIsBindPose(bool pIsBindPose)
Parameters
Type |
Name |
Description |
Boolean |
pIsBindPose |
|
Operators
Equality(FbxPose, FbxPose)
Declaration
public static bool operator ==(FbxPose a, FbxPose b)
Parameters
Returns
Inequality(FbxPose, FbxPose)
Declaration
public static bool operator !=(FbxPose a, FbxPose b)
Parameters
Returns