Class FbxAxisSystem
Inheritance
FbxAxisSystem
Syntax
public class FbxAxisSystem : IDisposable
Constructors
FbxAxisSystem()
Declaration
FbxAxisSystem(FbxAxisSystem)
Declaration
public FbxAxisSystem(FbxAxisSystem pAxisSystem)
Parameters
FbxAxisSystem(FbxAxisSystem.EPreDefinedAxisSystem)
Declaration
public FbxAxisSystem(FbxAxisSystem.EPreDefinedAxisSystem pAxisSystem)
Parameters
FbxAxisSystem(FbxAxisSystem.EUpVector, FbxAxisSystem.EFrontVector, FbxAxisSystem.ECoordSystem)
Declaration
public FbxAxisSystem(FbxAxisSystem.EUpVector pUpVector, FbxAxisSystem.EFrontVector pFrontVector, FbxAxisSystem.ECoordSystem pCoorSystem)
Parameters
Fields
swigCMemOwn
Declaration
protected bool swigCMemOwn
Field Value
Properties
DirectX
Declaration
public static FbxAxisSystem DirectX { get; }
Property Value
Lightwave
Declaration
public static FbxAxisSystem Lightwave { get; }
Property Value
Max
Declaration
public static FbxAxisSystem Max { get; }
Property Value
MayaYUp
Declaration
public static FbxAxisSystem MayaYUp { get; }
Property Value
MayaZUp
Declaration
public static FbxAxisSystem MayaZUp { get; }
Property Value
Motionbuilder
Declaration
public static FbxAxisSystem Motionbuilder { get; }
Property Value
OpenGL
Declaration
public static FbxAxisSystem OpenGL { get; }
Property Value
Methods
ConvertScene(FbxScene)
Declaration
public void ConvertScene(FbxScene pScene)
Parameters
DeepConvertScene(FbxScene)
Declaration
public void DeepConvertScene(FbxScene pScene)
Parameters
Dispose()
Declaration
public virtual void Dispose()
Equals(FbxAxisSystem)
Declaration
public bool Equals(FbxAxisSystem other)
Parameters
Returns
Equals(Object)
Declaration
public override bool Equals(object obj)
Parameters
Type |
Name |
Description |
Object |
obj |
|
Returns
Overrides
Finalize()
Declaration
protected void Finalize()
GetCoorSystem()
Declaration
public FbxAxisSystem.ECoordSystem GetCoorSystem()
Returns
GetFrontVector()
Declaration
public FbxAxisSystem.EFrontVector GetFrontVector()
Returns
GetHashCode()
Declaration
public override int GetHashCode()
Returns
Overrides
GetUpVector()
Declaration
public FbxAxisSystem.EUpVector GetUpVector()
Returns
Operators
Equality(FbxAxisSystem, FbxAxisSystem)
Declaration
public static bool operator ==(FbxAxisSystem a, FbxAxisSystem b)
Parameters
Returns
Inequality(FbxAxisSystem, FbxAxisSystem)
Declaration
public static bool operator !=(FbxAxisSystem a, FbxAxisSystem b)
Parameters
Returns