Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

VisualEffect.Play

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Declaration

public void Play(VFX.VFXEventAttribute eventAttribute);

Declaration

public void Play();

Parameters

eventAttribute Can be null or a VFXEventAttribute. To create a VFXEventAttribute, use VisualEffect.CreateVFXEventAttribute.

Description

Use this method to send a play event to every Spawn system.

This call is equivalent to VisualEffect.SendEvent("OnPlay");