| Parameter | Description |
|---|---|
| fieldName | The name of the field to add. |
| contents | The binary data to upload. |
| fileName | The file name to use when saving the uploaded file on the server. If null, Unity generates a file name from fieldName. |
| mimeType | The MIME type of the uploaded data. If null, Unity uses image/png when the data starts with a PNG header, otherwise application/octet-stream. |
Add binary data to the form.
Use this function to upload files and images to a web server application.
Note that the data is read from the contents of byte array and not from a file.
The fileName parameter is for telling the server what filename to use when saving the uploaded file.
If mimeType is not given and first 8 bytes of the data match PNG format header, then the
data is sent with "image/png" mimetype. Otherwise it is sent with "application/octet-stream"
mimetype.