Version: Unity 7.0 Alpha (7000.0)
LanguageEnglish
  • C#

TransformRef.SetWorldPositionAndRotation

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Declaration

public void SetWorldPositionAndRotation(float3 position, quaternion rotation);

Parameters

Parameter Description
position The new world-space position
rotation The new world-space rotation

Description

Sets the world-space position and rotation to the provided values.

This operation is significantly more expensive than the local-space equivalent. Its execution time is proporitional to the depth of this object in its transform hierarchy. Only use it when the call site specifically needs world-space transform data for objects that may be in a hierarchy.

Additional resources: TransformRef.SetLocalPositionAndRotation