Version: Unity 7.0 Alpha (7000.0)
LanguageEnglish
  • C#

TransformRef.GetLocalPositionAndRotation

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Declaration

public void GetLocalPositionAndRotation(out float3 position, out quaternion rotation);

Parameters

Parameter Description
position The parent-relative position will be stored here
rotation The parent-relative rotation will be stored here

Description

Gets the local (parent-relative) position and rotation.

This function gives identical results to the following operations, but is more efficient: position = transformRef.LocalPosition; rotation = transformRef.LocalRotation;