Version: Unity 7.0 Alpha (7000.0)
LanguageEnglish
  • C#

TransformRef.GetChildEntities

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Declaration

public NativeArray<Entity> GetChildEntities(Allocator allocator);

Parameters

Parameter Description
allocator The allocator to use for the returned array.

Returns

NativeArray<Entity> A NativeArray containing all direct child entities.

Description

Gets all child entities.

This fetches all children in a single call.

The caller is responsible for disposing the returned NativeArray.

Usage: using (var children = transformRef.GetChildEntities(Allocator.Temp)) { foreach (Entity child in children) { // Process child } }