Version: Unity 7.0 Alpha (7000.0)
LanguageEnglish
  • C#

SafeBitRef

struct in Unity.Entities

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Description

Pointer to a single bit, and a safety handle.

Do not store outside of stack

Static Properties

Property Description
Null An invalid pointer.

Properties

Property Description
IsValid Test if this pointer is valid (not null).

Constructors

Constructor Description
SafeBitRef Build a safe pointer to a bit at address ptr + offsetInBits.

Public Methods

Method Description
GetBit Get the bool value of the bit pointed at.
Offset Create a new pointer at a bit offset from this bit pointer
SetBit Set the bool value of the bit pointed at