Version: Unity 7.0 Alpha (7000.0)
LanguageEnglish
  • C#

JobChunkExtensions

class in Unity.Entities

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Description

Extensions for scheduling and running IJobChunk jobs.

Static Methods

Method Description
EarlyJobInit Gathers and caches reflection data for the internal job system's managed bindings. Unity is responsible for calling this method - don't call it yourself.
Run Runs the job immediately on the current thread.
RunByRef Runs the job immediately on the current thread.
Schedule Adds an IJobChunk instance to the job scheduler queue for sequential (non-parallel) execution.
ScheduleByRef Adds an IJobChunk instance to the job scheduler queue for sequential (non-parallel) execution.
ScheduleParallel Adds an IJobChunk instance to the job scheduler queue for parallel execution.
ScheduleParallelByRef Adds an IJobChunk instance to the job scheduler queue for parallel execution.