Version: Unity 7.0 Alpha (7000.0)
LanguageEnglish
  • C#

EntityQueryBuilder.WithPresentChunkComponent

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public EntityQueryBuilder WithPresentChunkComponent();

Returns

EntityQueryBuilder The builder object that invoked this method.

Description

Add a required read-only chunk component type to the query, whether it is enabled or disabled.

Call this method on the query builder to find entities that have all the specified chunk components, whether it is enabled or disabled. Chunk components are a distinct component type, which are different from adding the same type as a standard component.



To add additional required Chunk Components, call this method multiple times.

The query will request read-only access to the referenced component(s). To request read/write access, use M:Unity.Entities.EntityQueryBuilder.WithPresentChunkComponentRW@@@@1(@@@@0@)