Version: Unity 7.0 Alpha (7000.0)
LanguageEnglish
  • C#

EntityQuery.ToComponentDataArray

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Declaration

public NativeArray<T> ToComponentDataArray(AllocatorHandle allocator);

Parameters

Parameter Description
allocator The type of memory to allocate.

Returns

NativeArray<T> An array containing the specified component for all the entities selected by the EntityQuery.

Description

Creates a NativeArray containing the components of type T for the selected entities.

This version of the function blocks on all registered jobs against the relevant query components. For a non-blocking variant, see EntityQuery.ToComponentDataListAsync