Version: Unity 7.0 Alpha (7000.0)
LanguageEnglish
  • C#

EntityManager.HasChunkComponent

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Declaration

public bool HasChunkComponent(Entity entity);

Parameters

Parameter Description
entity The Entity object.

Returns

bool True, if the chunk containing the specified entity has the component.

Description

Checks whether the chunk containing an entity has a specific type of component.

Always returns false for an entity that has been destroyed.