Version: Unity 7.0 Alpha (7000.0)
LanguageEnglish
  • C#

EntityManager.HasBuffer

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Declaration

public bool HasBuffer(Entity entity);

Parameters

Parameter Description
entity The Entity object.

Returns

bool True, if the specified entity has a dynamic buffer of IBufferElementData type.

Description

Checks whether an entity has a dynamic buffer of a specific IBufferElementData type.

Always returns false for an entity that has been destroyed.