Version: Unity 7.0 Alpha (7000.0)
LanguageEnglish
  • C#

EntityManager.GetDynamicComponentTypeHandle

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Declaration

public DynamicComponentTypeHandle GetDynamicComponentTypeHandle(ComponentType componentType);

Parameters

Parameter Description
componentType Type of the component

Returns

DynamicComponentTypeHandle The run-time type information of the component.

Description

Gets the dynamic type object required to access a chunk component of dynamic type acquired from reflection.

To access a component stored in a chunk, you must have the type registry information for the component. This function provides that information. Use the returned DynamicComponentTypeHandle object with the functions of an ArchetypeChunk object to get information about the components in that chunk and to access the component values.