Version: Unity 7.0 Alpha (7000.0)
LanguageEnglish
  • C#

DynamicBuffer<T0>.ToNativeArray

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public NativeArray<T> ToNativeArray(AllocatorHandle allocator);

Parameters

Parameter Description
allocator The type of memory allocation to use when creating the native array.

Returns

NativeArray<T> A native array containing copies of the buffer elements.

Description

Copies the buffer into a new native array.