Version: Unity 7.0 Alpha (7000.0)
LanguageEnglish
  • C#

DynamicBuffer<T0>.EnsureCapacity

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Declaration

public void EnsureCapacity(int length);

Parameters

Parameter Description
length The buffer capacity is ensured to be at least this big.

Description

Ensures that the buffer has at least the specified capacity.

If length is greater than the current DynamicBuffer<T0>.Capacity of this buffer and greater than the capacity reserved with InternalBufferCapacityAttribute, this function allocates a new memory block and copies the current buffer to it. The number of elements in the buffer remains unchanged.