Version: Unity 7.0 Alpha (7000.0)
LanguageEnglish
  • C#

DynamicBuffer<T0>.AddRange

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Declaration

public void AddRange(NativeArray<T> newElems);

Parameters

Parameter Description
newElems The native array of elements to insert.

Description

Adds all the elements from newElems to the end of the buffer, resizing as necessary.

The buffer is resized if it has no additional capacity.


Declaration

public void AddRange(ReadOnlySpan<T> newElems);

Parameters

Parameter Description
newElems The ReadOnlySpan of elements to insert.

Description

Adds all the elements from newElems to the end of the buffer, resizing as necessary.

The buffer is resized if it has no additional capacity.