Apply to a system to specify a creation ordering constraint with another system in the same ComponentSystemGroup.
Create before or after a system constrains the creation order of these systems when initializing a default world. System destruction order is defined as the reverse of creation order.
| Property | Description |
|---|---|
| SystemType | The type of the target system, which the tagged system must be created before. |
| Constructor | Description |
|---|---|
| CreateBeforeAttribute | Specify a system which the tagged system must be created before. |