| Parameter | Description |
|---|---|
| allocator | The type of allocator to use for the BlobBuilder's internal, temporary data. Use Allocator.Temp unless the BlobBuilder exists across more than four Unity frames. |
| chunkSize | (Optional) The minimum amount of memory to allocate while building an asset. The default value should suit most use cases. A smaller chunkSize results in more allocations; a larger chunkSize could increase the BlobBuilder's total memory allocation (which is freed when you dispose of the BlobBuilder. |
Constructs a BlobBuilder object.