Version: Unity 7.0 Alpha (7000.0)
LanguageEnglish
  • C#

ArchetypeChunk.GetEnabledMask

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Declaration

public EnabledMask GetEnabledMask(ref ComponentTypeHandle`1 typeHandle);

Parameters

Parameter Description
typeHandle Type handle for the component type T.

Returns

EnabledMask An EnabledMask instance for component T in this chunk.

Description

Provides a EnabledMask to the component enabled bits in this chunk.


Declaration

public EnabledMask GetEnabledMask(ref BufferTypeHandle`1 typeHandle);

Parameters

Parameter Description
typeHandle Type handle for the component type T.

Returns

EnabledMask An EnabledMask instance for component T in this chunk.

Description

Provides a EnabledMask to the component enabled bits in this chunk.


Declaration

public EnabledMask GetEnabledMask(ref DynamicComponentTypeHandle typeHandle);

Parameters

Parameter Description
typeHandle Type handle for the dynamic component/>.

Returns

EnabledMask An EnabledMask instance for component in this chunk.

Description

Provides a EnabledMask to the component enabled bits in this chunk.