Version: Unity 7.0 Alpha (7000.0)
LanguageEnglish
  • C#

ArchetypeChunk.GetDynamicSharedComponentDataAddress

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Declaration

public void* GetDynamicSharedComponentDataAddress(ref DynamicSharedComponentTypeHandle typeHandle);

Parameters

Parameter Description
typeHandle An object containing type and job safety information. To create this object, call ComponentSystemBase.GetDynamicSharedComponentTypeHandle.

Returns

void* A pointer to the shared component value.

Description

Provides an unsafe interface to shared components stored in this chunk.