Version: Unity 7.0 Alpha (7000.0)
LanguageEnglish
  • C#

ArchetypeChunk.GetBufferAccessorRO

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Declaration

public BufferAccessor<T> GetBufferAccessorRO(ref BufferTypeHandle`1 bufferTypeHandle);

Parameters

Parameter Description
bufferTypeHandle The type handle for the target component type.

Returns

BufferAccessor<T> An interface to this chunk's component values for type T

Description

Provides read-only access to a chunk's array of component values for a specific buffer component type.