Version: Unity 7.0 Alpha (7000.0)
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ArchetypeChunk.operator ==

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public static bool operator ==(ArchetypeChunk lhs, ArchetypeChunk rhs);

Parameters

Parameter Description
lhs An ArchetypeChunk
rhs Another ArchetypeChunk

Returns

bool True, if both ArchetypeChunk instances reference the same memory, or both contain null memory references.

Description

Two ArchetypeChunk instances are equal if they reference the same block of chunk and entity component store memory.