Version: Unity 7.0 Alpha (7000.0)
LanguageEnglish
  • C#

TileChangeReason

enumeration

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Description

Options for the reasons why tiles of a Tilemap have changed.

These reasons are reported by Tilemap.tilemapTilesChanged. For changes to the Tilemap itself, see TilemapChangeReason. A batch of changes is reported with the reasons of every change in it combined, so a reason cannot be traced back to the individual tile that caused it.

Properties

Property Description
ReplacedA Tile was set, cleared or refreshed, so any of its properties may have changed.
SpriteAnimationThe animation of a Tile changed.
TransformThe transform matrix of a Tile changed.
ColorThe color of a Tile changed.
FlagsThe TileFlags of a Tile changed.
ColliderTypeThe ColliderType of a Tile changed.
PhysicsThe changes which require colliders to be rebuilt for physics.