Version: Unity 7.0 Alpha (7000.0)
LanguageEnglish
  • C#

TerrainLayerInspector.RenderStaticPreview

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Declaration

public Texture2D RenderStaticPreview(string assetPath, Object[] subAssets, int width, int height);

Parameters

Parameter Description
assetPath The project-relative path of the asset to operate on.
subAssets An array of all assets at assetPath.
width Width of the created texture in pixels.
height Height of the created texture in pixels.

Returns

Texture2D The generated static preview Texture2D of the Terrain Layer, or null if Unity uses the default icon.

Description

Draws the default Terrain Layer static preview.

Additional resources: Editor.RenderStaticPreview.