Version: Unity 7.0 Alpha (7000.0)
LanguageEnglish
  • C#

SerializedObject.targetEntityIds

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public EntityId[] targetEntityIds;

Description

Per-target EntityIds in declaration order, parallel to targetObjects for Object targets, or the sole source of target identity for ECS-component targets.

Homogeneity is enforced at construction — all entries share the same TypeId (all Unity objects, or all components of the same type).

Additional resources: targetEntityId, targetObjects