Version: Unity 7.0 Alpha (7000.0)
LanguageEnglish
  • C#

Preset.ApplyTo

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Declaration

public bool ApplyTo(Object target);

Parameters

Parameter Description
target The object to update with the serialized values of the preset.

Returns

bool True if the preset updated the target. Otherwise, false.

Description

Applies this preset to a target object.

To check whether the preset can apply to a target, use Preset.CanBeAppliedTo. To apply only some properties, use the overload that takes selectedPropertyPaths.


Declaration

public bool ApplyTo(Object target, string[] selectedPropertyPaths);

Parameters

Parameter Description
target The object to update with the serialized values of the preset.
selectedPropertyPaths The property paths of the values to apply.

Returns

bool True if the preset updated the target. Otherwise, false.

Description

Applies the values of selected properties of this preset to a target object.

To check whether the preset can apply to a target, use Preset.CanBeAppliedTo. The method applies only the properties in selectedPropertyPaths.