Version: Unity 7.0 Alpha (7000.0)
LanguageEnglish
  • C#

PluginImporter.GetCompatibleWithPlatform

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Declaration

public bool GetCompatibleWithPlatform(BuildTarget platform);

Parameters

Parameter Description
platform The target platform.

Returns

bool True if the plug-in is compatible with the platform. Otherwise, false.

Description

Checks whether the plug-in is compatible with a build target.

To check a platform by name, use the overload that takes platformName.


Declaration

public bool GetCompatibleWithPlatform(string platformName);

Parameters

Parameter Description
platformName The name of the target platform.

Returns

bool True if the plug-in is compatible with the platform. Otherwise, false.

Description

Checks whether the plug-in is compatible with a platform, identified by name.

Use this overload when you have the name of the platform rather than a BuildTarget.